A fire alarm goes off during the round. There is no visible signs of a fire. What should the arbiter do?
- Announce that the building should be evacuated.
- Leave the building immediately as should everyone.
- Ask the players to pause the clocks and leave the building.
- Tell everyone to play on until the fire service issue other instructions.
Play is taking place in a sports hall with no natural light. There is a power cut. What should the arbiter do immediately.
- Announce that players should remain where they are and pause the clocks until further notice.
- Announce that the clocks should be paused and the players should leave the building.
- Announce that the round has been abandoned.
- Ask those with lighters and torches to try to illuminate the hall so that play can continue.
- Ask the players on the move to write down their next move.
A problem arises that is not covered in the Laws of Chess. What should you do?
- You cannot do anything if it is not in the Laws.
- Find as similar a situation as possible in the Laws and form a solution.
- Tell the players you will delay your answer until FIDE has replied.
- Go for a cup of tea and tell the players you will decide when you get back.
Which of these are penalties open to an arbiter?
What is Forsyth notation?
The temperature in the playing hall is too high. What should you do?
- Take off your jacket
- Order cool drinks for the players
- Open windows or get fans turned on
- Apologise but do nothing else as it is not your job
A player claims his opponent touched one piece but moved another. The opponent denies this. What should you decide?
- The opponent should be made to move the piece that it is claimed he touched first
- Inform the player that it is one person's word against another so you cannot do anything
- Arrange for a lie detector test
- Default both players unless they can agree what happened
A player, short of time, has forgotten to press his clock. What is your best course of action?
- Move away quickly to prevent getting involved
- Tell the player to press his clock
- Tell the opponent to tell the player
- Continue to watch the game so that you can step in if the flag falls