Under what circumstances can a player stop the clocks?
What is the maximum time it should take an arbiter to reset a clock?
In the final session it is noted that both flags have fallen. It cannot be established which fell first. What is the outcome.
At move 20 it is discovered that an illegal move was played 4 moves previously. What should happen to the clock settings if the game is returned to the position before the illegal move?
The arbiter notices that a player has forgotten to press his clock after making a move. What should she do?
In a rapidplay game it is noted after Black's move 16 that the clock is adding on 5 seconds instead of 10. What should the arbiter do?